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FOR IMMEDIATE RELEASE

GAMEFORGE ESTABLISHES NEW GAMES DIVISION 
Game Industry Veteran Timothy Campbell to Lead New Division as Senior Vice President, Games

Karlsruhe, GERMANY – Dec 3, 2015 – Gameforge, a leading provider of free-to-play and MMO games for European regions, has restructured, creating a new Games Division to better unify and streamline internal and external development efforts as well as place an increased focus on the Company’s strategic expansion into North American publishing.

03_CampbellTim_0357The new Games Division will be headed by Timothy Campbell, who has been named Senior Vice President, Games. Campbell brings more than 15 years of experience working in top positions within the games industry, including posts at industry leaders such as THQ, SEGA and Atari. Campbell has been a part of Gameforge since 2010, and has been a member of the Executive Board since 2014.

“The Free-to-Play market has grown rapidly over the years – there are a lot of established studios and publishers who have recognised the advantages of the model and are now trying to gain a foothold in this sector,” Campbell said. “For us, this means we need to consistently make good use of our experience and transfer it to new markets and platforms. To do so, we have created a structure and environment in the Games Division where our talent can really bring their abilities to bear.”

Reinforced Focus on Western Markets
The new Games Division unifies departments for existing games, the internal and external game development studios, as well as the ‘Games Services’ and ‘Business Affairs’ departments, where, amongst other things, key account management, monetisation and licensing are all incorporated. The latter portion will, in the future, renew their focus towards the western markets, the prelude of which being the adoption of US publishing for HEX: Shards of Fate and the collaboration with US publishers such as Robot Entertainment for Orcs Must Die! Unchained.

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