[Video Above is Pre-Alpha Raw Gameplay]
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FOR IMMEDIATE RELEASE
HUMANS ARE THE ENEMY, ZOMBIES ARE THE WEAPONS IN MOVING HAZARD; UPCOMING PC TITLE FROM PSYOP GAMES AND ILLFONIC

Psyop’s First Original Game Presents Unique Shooter Scenario Where the Zed War is Lost and Military Combat is Augmented by Controlling the Shambling Horde

LOS ANGELES—DECEMBER 16, 2015—Psyop Games and IllFonic are collaborating on a new team-based, competitive first person shooter, Moving Hazard, set 50 years after the collapse of civilization due to a fast-moving and unstoppable zombie plague. In this world, however, the zombies aren’t the main enemies, but instead lethal assets that can be weaponized to the player’s advantage using a variety of clever strategies and in-game devices. Moving Hazard is expected to release for personal computer in early 2016.

Second season of expansions kicks off with Planetary Landings throughout Elite Dangerous’ Milky Way galaxy

Cambridge, UK. 16 December 2015. Frontier Developments plc (AIM: FDEV) has launched Elite Dangerous: Horizons for PC.

Elite Dangerous: Horizons is the new season of major gameplay expansions for the award-winning space epic Elite Dangerous, beginning today with Planetary Landingson 1:1 scale worlds throughout the Milky Way. Elite Dangerous: Horizons will introduce further major gameplay features as the season continues into 2016, enriching the Elite Dangerous experience with new activities and new ways to play. Read more

Theme Parks are awesome. We all agree on that. Building your own theme park, to the limits of your own imagination? Well… that would be mind-blowing.

Oh wait… you say there’s a game coming out that will allow you to do just that?

Please allow the geniuses at Frontier Developments to show you just some of the ways they will enable your dream park to come to life with Planet Coaster in the sneak peek video above.

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FOR IMMEDIATE RELEASE
GAMEFORGE EXPANDS NORTH AMERICAN PUBLISHING PRESENCE WITH DEVELOPMENT AGREEMENT WITH SPARKYPANTS STUDIOS 

Karlsruhe, GERMANY – Dec 11, 2015 – Gameforge, a leading provider of free-to-play and MMO games for European regions, has signed a publishing agreement with North America-based developer, Sparkypants Studios. The agreement, which includes an unannounced game, is the next step in the Company’s strategy to strengthen and grow the existing product portfolio and expand publishing reach in to North America.

Founded in 2011, Sparkypants Studios re-unites veterans of strategy gaming, including Jason Coleman, CTO and co-founder of Big Huge Games, Art Director and fellow Big Huge Games co-founder Dave Inscore, Design Director Stuart Jeff and Technical Director Pranas Pauliukonis. Members of the Sparkypants team have, in the past helped create award-winning titles like Rise of Nations and Rise of Legends at the original Big Huge Games, as well as games such as Civilization II, Alpha Centauri and Kingdoms of Amalur: Reckoning.

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FOR IMMEDIATE RELEASE

80s-STYLE ACTION FIGURES FACE OFF IN THIRD-PERSON ACTION GAME, FANTASTIC PLASTIC SQUAD, AVAILABLE NOW WORLDWIDE FOR iOS DEVICES AND APPLE TV 

Pound Sand’s First Game Comes with Built-In Support for SteelSeries Nimbus, a Wireless Gamepad Controller Offering Console-Level Controls for AppleTV and  iOS

EL SEGUNDO, CA (DEC 10, 2015) – Pound Sand, a new studio founded by veteran video game developers from some of the biggest franchises in the industry, such as Medal of Honor®Battlefield ® and Call of Duty®, has released their first game, Fantastic Plastic Squad™, to iOS and Apple TV.

Fantastic Plastic Squad is a free-to-play, fast-paced third-person shooter in which players collect and control dozens of 1980s-style, five-inch-tall action figures that have come-to-life to battle against the nefarious Dr. Demonocle and his Legion of Goons. Players can choose between the heroic Cyber Squad, the noble HeroBots or the enchanting Glamazons to defend their home from the hordes of evil. Each figure is customizable with weapons and accessories, allowing for millions of possible combinations for players to create truly unique heroes to launch into battle.

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FRONTIER DEVELOPMENTS TO RELEASE ELITE DANGEROUS: HORIZONS DECEMBER 15

‘Planetary Landings’ Kicks-Off New Season of Expansions to Massively Multiplayer Space Epic; Pre-Order Bonus Available Today

Cambridge, UK – DECEMBER 9, 2015 — Frontier Developments plc (AIM: FDEV) will release Elite Dangerous: Horizons, the new season of expansions for their incredible massively multiplayer space epic Elite Dangerous, on December 15 for PC. Elite Dangerous: Horizons is currently in beta with thousands of players venturing deep into the game’s 1:1 recreation of the Milky Way to discover and explore billions of star systems and head to planetary surfaces for the first time.

Players who pre-order the Elite Dangerous: Horizons season of expansions will receive immediate access to Elite Dangerous, and can begin playing TODAY.

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Have you seen HEX: Shards of Fate? You know… the Trading Card Game/MMO crossover title from Cryptozoic and Gameforge?

“What say you crazy PR man?” you’re thinking. “TCG + MMO? Tell me more!”

I know, I know. But don’t let me words ruin it. Watch the video above! And then go sign up to play for yourself at http://us.hex.gameforge.com/

What the heck are you waiting for?

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FOR IMMEDIATE RELEASE

GAMEFORGE ESTABLISHES NEW GAMES DIVISION 
Game Industry Veteran Timothy Campbell to Lead New Division as Senior Vice President, Games

Karlsruhe, GERMANY – Dec 3, 2015 – Gameforge, a leading provider of free-to-play and MMO games for European regions, has restructured, creating a new Games Division to better unify and streamline internal and external development efforts as well as place an increased focus on the Company’s strategic expansion into North American publishing.

03_CampbellTim_0357The new Games Division will be headed by Timothy Campbell, who has been named Senior Vice President, Games. Campbell brings more than 15 years of experience working in top positions within the games industry, including posts at industry leaders such as THQ, SEGA and Atari. Campbell has been a part of Gameforge since 2010, and has been a member of the Executive Board since 2014.

“The Free-to-Play market has grown rapidly over the years – there are a lot of established studios and publishers who have recognised the advantages of the model and are now trying to gain a foothold in this sector,” Campbell said. “For us, this means we need to consistently make good use of our experience and transfer it to new markets and platforms. To do so, we have created a structure and environment in the Games Division where our talent can really bring their abilities to bear.”

Reinforced Focus on Western Markets
The new Games Division unifies departments for existing games, the internal and external game development studios, as well as the ‘Games Services’ and ‘Business Affairs’ departments, where, amongst other things, key account management, monetisation and licensing are all incorporated. The latter portion will, in the future, renew their focus towards the western markets, the prelude of which being the adoption of US publishing for HEX: Shards of Fate and the collaboration with US publishers such as Robot Entertainment for Orcs Must Die! Unchained.

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ELITE DANGEROUS: HORIZONS BETA BEGINS TODAY
WITH PLANETARY LANDINGS

Be among the first to experience Planetary Landings, the first expansion from Elite Dangerous’ new season of major gameplay expansions.

Cambridge, UK. December 1, 2015. Frontier Developments plc (AIM: FDEV) today launched the Elite Dangerous: Horizons beta test for PC.

Elite Dangerous: Horizons is the new season of major gameplay expansions for the award-winning space epic Elite Dangerous, beginning this Holiday with Planetary Landings on 1:1 scale worlds. Elite Dangerous: Horizons will introduce further major gameplay features as the season continues into 2016, enriching the Elite Dangerousexperience with new activities and new ways to play.

In today’s Planetary Landings beta, players can explore epic, accurately simulated planets and moons throughout Elite Dangerous’ full scale re-creation of our Milky Way. Each of these life-sized worlds offer incredible vistas and new gameplay opportunities as players discover valuable resources, experience deadly combat encounters, raid bases, scout crash sites and cooperate with other players, both on the planet surface and flying high above. Read more

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MEDIA ALERT

Gameforge Expands North American Presence with HEX: Shards of Fate
Publishing Partnership with HEX Entertainment, International eSports-Tournament Broaden Worldwide Reach for German Studio

Karlsruhe, November 12,  2015 – Gameforge, a leading provider of MMO games for European regions, has become the North American publisher for the digital trading card game (TCG) HEX: Shards of Fate in a move aimed at building the first foothold for the Company’s expansion into North America. The partnership between HEX Entertainment in Lake Forest, California, and Gameforge, based in Karlsruhe, Germany, will increase the strength and support for the development of the title, while providing longevity and stability for the highly competitive players of the game.

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