ELITE: DANGEROUS Releases Version 1.1


 Elite: Dangerous 1.1 Available Now

Community Goals, Graphical Enhancements and Multi-Language Support Headline Free Update

Cambridge, UK. 10 February 2015. Frontier Developments plc (AIM: FDEV) today launched Elite: Dangerous 1.1 free for all players.

The first major Elite: Dangerous update expands the core game with new Community Goals, graphical enhancements and localization for French, German and Russian.

Community Goals unite players with a shared objective, allowing the entire Elite: Dangerous community to participate in major new story events, supplying the construction of new capital ships and working together to reshape the boundaries of human-controlled space. Players will collaborate to help build new starports in undeveloped systems, giving all players a new launch pad for exploration of the galaxy.

Community Goals can be played in Multiplayer, Solo or Private Group modes, with all players contributing to the outcome of the objective and impacting Elite: Dangerous’ shared, connected galaxy.

1.1 places players firmly at the centre of Elite: Dangerous’ galactic expansion. Player-supported starports will acknowledge their chief benefactors, and the player who contributes the most material to the construction of an Imperial Majestic class Interdictor or Federation Farrgagut class Battlecruiser will be given the honor of naming the new capital ship. The in-game galaxy map will now credit the discovery of systems, planets and other bodies with the name of the first player to scan them, and the change applies retroactively to the 895,135 systems players have explored since launch – just 0.000223 percent of our Milky Way galaxy.

Elite: Dangerous 1.1 extends route planning to 1,000 light years and enhances the appearance of planets throughout Elite: Dangerous’ full-scale recreation of the Milky Way. The dark sides of populated worlds can now be seen illuminated by city lights and the cloudy atmospheres of gas giants have been given greater depth and richness.

Update 1.1 is the first in a series of ongoing major updates adding features and content to Elite: Dangerous. 1.2, planned for early March, will focus on multiplayer and introduce new ways for players to group together, communicate and locate friends in Elite: Dangerous’ galaxy.

About Elite: Dangerous

Take control of your own starship in a cutthroat, multiplayer galaxy.

It is the year 3301. Across the vast expanse of an epic, full-scale recreation of our Milky Way, interstellar rivalries flare as galactic superpowers fight proxy wars.

Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero… Fly alone or with friends, fight for a cause or go it alone; your actions change the galaxy around you in an ever unfolding story.

Start with a small starship and a few credits, and do whatever it takes to get the skill, knowledge, wealth and power to stand among the ranks of the Elite.

400 Billion Star Systems. Infinite Freedom. Blaze Your Own Trail.

About Frontier Developments

Frontier Developments plc is a leading independent game developer founded in 1994 by David Braben, co-author of the seminal Elite space simulation. Based in Cambridge, UK, Frontier uses its proprietary ‘Cobra’ game development technology to create innovative games across consoles, computers, smartphones and tablets.

Elite: Dangerous is available now on PC and soon on Mac. Previous Frontier titles include RollerCoaster Tycoon 3, Thrillville, LostWinds, Kinectimals, Disneyland Adventures, Zoo Tycoon and Tales From Deep Space. Screamride for Microsoft’s Xbox One will launch in March 2015. Coaster Park Tycoon for PC, a second major self-published game, was announced recently by Frontier and is in development alongside further Elite: Dangerous updates.
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