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Enhanced Kickstarter Campaign Creates No-Risk Trial; Offers 40% Discount on Final Release Pricing

FORGE Alpha Play Is Live NOW

CARSLBAD, CA (AUG. 27, 2012) — Dark Vale Games, an independent video game developer based in Southern California, is upping the ante in support of its Kickstarter campaign for FORGE, offering backers of the game the opportunity to “try-before-they-buy” with instant access to the Alpha demo of the game, which is available now for download and play. FORGE is a multiplayer-only PC game due to release in 2012 that bridges the gap between the skill-based action of shooters and the strategic player-vs-player competition of massively multiplayer online games.

FORGE‘s KICKSTARTER PAGE.

“We’ve always said that we want to run our business a little differently, to do what is right for those people playing our games,” said Tim Alvis, COO/CTO of Dark Vale Games. “We’re doing just that – we’re giving PC gamers the opportunity to try FORGE’s unique multiplayer by pledging money on Kickstarter but never having to pay a dime if they’re not satisfied. As an added incentive, those who pre-purchase FORGE via Kickstarter now will receive a significant discount compared to the retail price.”

Gamers will need to pledge to earn access to the Alpha, but won’t be charged until the close of the campaign on September 8. By pledging to support the development of FORGE and pre-ordering the game now on Kickstarter, players will gain several advantages:

  • ALPHA ACCESS AND TRY-BEFORE-YOU-BUY: Backers of the game will now be able to play FORGEimmediately via an Alpha demo available only to Kickstarter supporters. Alpha play will run from now through the end of the Kickstarter campaign on September 8. If players are not satisfied with the title’s direction and experience, they can remove their pledge anytime (per Kickstarter rules) before the end of the Kickstarter campaign on September 8.
  • DISCOUNTED PRICE: FORGEis being offered for an exclusive price only for Kickstarter backers. The game is available for the minimum pledge of $15, a $10 savings off the $25 final purchase price.
  • BETA ACCESS: Backers of the game will also receive access into the already-full Closed Beta, scheduled for September. FORGE’s 10,000-player beta filled incredibly fast with PC gamers hungry for something fresh. Pledging on Kickstarter will be the only way for PC gamers to join in on one of the hottest new games of the Fall before release.

 

Dark Vale Game’s Kickstarter program has been dubbed the “Kick-Finish” because the game is well on its way to release and will come out no matter the result of the crowd-sourcing efforts. Rather than powering an unfounded concept for an entirely undeveloped game, pledgers will instead help Dark Vale Games finish a nearly complete title by providing funds for additional polish, the addition of future features now, as well as other enhancements. The game’s Kickstarter page – and more information — can be found HERE.

Fans should head to www.PlayForgeWar.com to join the growing FORGE community and help direct the future of this indie title. In addition, the game’s Facebook page will be the best place the latest news, artwork and behind-the-scenes stories and can be found at www.Facebook.com/PlayForgeWar.

ABOUT FORGE
FORGE is a multiplayer-only PC game that plays like a third-person shooter, but with the abilities, strategy and pacing of the best MMO PvP titles. Players will need to use their reflexes and aim to annihilate opponents while leveraging the strategy and tactics of their MMO-style abilities to decide how to attack and defend in different scenarios. FORGE is being developed with Unreal Engine 3 technology from Epic Games, and features industry-leading graphics, effects and multiplayer gameplay.

In FORGE, a malicious being named The Devourer has swallowed the great pantheon of gods. Seeking escape, the trapped gods turn great warriors into zealous adherents and place them on a faceless world called FORGE, where every champion’s death feeds the immortals power. Choosing one of five unique warrior classes, the player must battle head-to-head against others in a bid to free their god from the clutches of The Devourer.

Dark Vale Games is developing FORGE in conjunction with SuperGenius and Digital Confectioners. SuperGenius is an Oregon-based creative studio specializing in video game concepts, animation, character development, environments, and VFX. SuperGenius’ most recent work included cut scenes, cinematics and in-game animations for Telltale Games’ critically acclaimed video game adaptation of The Walking Dead. Digital Confectioners is an independent game development studio that has assisted with such recent titles as Rekoil, which debuted at this year’s E3, Q.U.B.E. and The Haunted: Hell’s Reach.

FORGE is expected to release for personal computer later this year and is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings. For more information about FORGE, please visit the game’s official website at www.playforgewar.com and visit the game’s Facebook page at www.facebook.com/playforgewar.

About Dark Vale Games
Dark Vale Games is an independent game studio based out of sunny Carlsbad, CA. The development team hails from some of the most respected game studios in the industry, including THQ, Midway, SOE, Lucas Arts, and Eidos. The team has had a hand in games such as Mortal Kombat, Unreal Tournament 2003/2004, Unreal Championship 2, and more.

For more information about Dark Vale Games or FORGE, please visit: www.playforgewar.com.

About SuperGenius
SuperGenius is a full service, triple-A game art and animation studio located in Portland, Oregon. Led by industry veterans who pioneered the US art house movement of the late 90’s, the studio has continued to produce successful games while so many like it have shut down or moved overseas. Their work has contributed to the success of many top rated games such as Marvel Super Hero Squad Online, Deadliest Warrior, Jurassic Park and most recently The Walking Dead game which has won the hearts and scores of critics worldwide, becoming one of the highest rated games of 2012.

More information on SuperGenius can be found on the Internet at http://www.supergenius-studio.com/.

About Digital Confectioners
Based in New Zealand and founded in 2007, Digital Confectioners is a highly regarded developer of Unreal Engine 3 based games. The company has had a hand in such titles as Rekoil (debuted at E3 this year), Q.U.B.E, The Ball, The Haunted: Hells Reach and more. Members of their developer team have even taught Unreal Engine 3 development through programs sponsored by Epic Games. Digital Confectioners founding members are: James Tan, Sam Evans, and Neil Reynolds.

More information on Digital Confectioners can be found on the internet at http://www.digitalconfectioners.com/.

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