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FOR IMMEDIATE RELEASE
GAMEFORGE EXPANDS NORTH AMERICAN PUBLISHING PRESENCE WITH DEVELOPMENT AGREEMENT WITH SPARKYPANTS STUDIOS 

Karlsruhe, GERMANY – Dec 11, 2015 – Gameforge, a leading provider of free-to-play and MMO games for European regions, has signed a publishing agreement with North America-based developer, Sparkypants Studios. The agreement, which includes an unannounced game, is the next step in the Company’s strategy to strengthen and grow the existing product portfolio and expand publishing reach in to North America.

Founded in 2011, Sparkypants Studios re-unites veterans of strategy gaming, including Jason Coleman, CTO and co-founder of Big Huge Games, Art Director and fellow Big Huge Games co-founder Dave Inscore, Design Director Stuart Jeff and Technical Director Pranas Pauliukonis. Members of the Sparkypants team have, in the past helped create award-winning titles like Rise of Nations and Rise of Legends at the original Big Huge Games, as well as games such as Civilization II, Alpha Centauri and Kingdoms of Amalur: Reckoning.

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e3 2012 floor

This is it — pretty much last call — E3 2015 is NEXT WEEK, folks, and meetings are getting harder and harder to make. Seven days from now, thousands of game industry dorks will descend upon Los Angeles, each acting as cool as they can, each enjoying the one event where they have a realistic shot to make big-time party VIP lists. Oh E3… never change.

So what kind of amazing stuff are we still booking meetings for this year? Well, we’ve got some great games and we’ve got a handful of slots left.

See below and if you still need appointments – now is the time — slots are getting very few and far between. We try to accommodate walk-ups during the show, but it’s easier to plan ahead! Read more

 

FOR IMMEDIATE RELEASE

INDIECADE SHOWCASE @ E3 RETURNS, BRINGING DIVERSITY AND CREATIVITY TO E3 2015  
Partnerships with The Entertainment Software Association, PlayStation, Intel, Oculus, Alienware and PDP Help Shine the Light on Indies at Gaming’s Biggest Event
LOS ANGELES — June 2, 2015 — IndieCade, the premier international festival of independent games, will host their annual IndieCade Showcase @ E3 during E3 2015 in Los Angeles, bringing more than 30 of the most creative and varied independently developed games to the industry’s largest stage. Games to be showcased include video games for all platforms, virtual reality, tabletop games, performance and physical games, and many more.

The 2015 IndieCade Showcase @ E3 is presented in collaboration with Hosting Partner The Entertainment Software Association (ESA) and will be located in South Hall, Booth #601. Read more

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FOR IMMEDIATE RELEASE

ROBERT KIRKMAN’S SKYBOUND ENTERTAINMENT ANNOUNCES PARTNERSHIP WITH INDIECADE

LOS ANGELES (March 17, 2013) – Skybound Entertainment and IndieCade, the nation’s premier independent game festival, are pleased to announce a new strategic partnership between the two companies.

“IndieCade’s continued growth and success in championing independent games, creators and visionaries has been both rewarding and humbling,” said Stephanie Barish, CEO, IndieCade.  “The incredible support we’ve received from publishers, industry luminaries, developers, and players has been unwavering and represents the true energy behind our mission. We are thrilled to partner with the amazing team at Skybound Entertainment to see how our collective efforts can lead independent game development to a new level of success.”

In addition, Skybound Entertainment, which was founded upon a creator-first business model will collaborate with IndieCade on creating different programs to bring more visibility and awareness to indie gaming projects.  This includes exploring producing an online web series around the IndieCade Festival and the game makers, creating a dedicated video channel for IndieCade nominees and award winners and furthering the efforts in publishing opportunities. Read more

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David O’Reilly and Pendleton Ward Will Participate in the 2014 Keynote Discussion

For Immediate Release

INDIECADE REVEALS FIRST GROUP OF SPEAKERS FOR INDIECADE FESTIVAL 2014; CONFERENCE REGISTRATION NOW OPEN TO PUBLIC

IndieCade Festival 2014 to Celebrate Communities with Speakers from Across the Independent Video Game Development Scene

David O’Reilly, Creator of Mountain, and Pendleton Ward, Creator of Adventure Time, Announced as First Keynote Discussion Participants

LOS ANGELES—AUG 20, 2014—IndieCade, the premier international festival of independent games, has revealed an initial, partial lineup of conference speakers for this year’s IndieCade Festival, which will return to downtown Culver City, CA October 9-12. Additional speakers and topics will be announced soon, as will the final selections of games to be showcased at the festival.

IndieCade also announces the first participants for the IndieCade Festival Keynote Discussion. They will be David O’Reilly, creator of the independent game, Mountain, and director of the video game sequences included the 2013 hit film by Spike Jonze, Her, and Pendleton Ward,creator of the hit animation series Adventure Time. More keynote participants will be revealed soon. Read more

What makes the upcoming indie MOBA Games of Glory so different from all of these other MOBAs that are coming out? Is it the Diablo/FPS/MOBA crossover gameplay… or the weapon switching… or the player roles… or the persistent universe? Yup. Yup. Yup. And yup.

All that… and more. And now the great guys at Lightbulb Crew are revealing some of the details behind the persistent universe — the first of its kind in the genre.

If you haven’t taken a moment to check out Games of Glory – now is the time to sit up and recognize. RECOGNIZE! Read more

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Enhanced Kickstarter Campaign Creates No-Risk Trial; Offers 40% Discount on Final Release Pricing

FORGE Alpha Play Is Live NOW

CARSLBAD, CA (AUG. 27, 2012) — Dark Vale Games, an independent video game developer based in Southern California, is upping the ante in support of its Kickstarter campaign for FORGE, offering backers of the game the opportunity to “try-before-they-buy” with instant access to the Alpha demo of the game, which is available now for download and play. FORGE is a multiplayer-only PC game due to release in 2012 that bridges the gap between the skill-based action of shooters and the strategic player-vs-player competition of massively multiplayer online games.

FORGE‘s KICKSTARTER PAGE.

“We’ve always said that we want to run our business a little differently, to do what is right for those people playing our games,” said Tim Alvis, COO/CTO of Dark Vale Games. “We’re doing just that – we’re giving PC gamers the opportunity to try FORGE’s unique multiplayer by pledging money on Kickstarter but never having to pay a dime if they’re not satisfied. As an added incentive, those who pre-purchase FORGE via Kickstarter now will receive a significant discount compared to the retail price.”

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FORGE is on KICKSTARTER!

Indie Dev Unveils FORGE Gameplay; Offers Fans a Chance to Pre-Order and Earn Other Benefits From Kickstarter Pledge

We’ve been telling you about FORGE just a little bit for a smidge over a month now.  It’s an exciting concept — a game that combines MavPR’s love for fast-paced, twitchy skill-focused shooter multiplayer with our other love… strategically tearing each other to shred in MMO PvP.

We’re extremely lucky to be able to work with Dark Vale Games on this project, and now we’re finally able to show off how the game looks and plays (an Alpha state, of course).

Today, Dark Vale Games released their first gameplay trailer (above), a four-minute showcase of the Assassin and Pathfinder classes going head-to-head in a frantic deathmatch.  This game is going to be hella fun — the difference between you living and dying at my hands will be pure skill… not your gear that you spent 20 hours grinding for while I took my kid to karate.  You n00b.
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