Frontier Foundry, in association with Chasing Rats Games, presents a riotously fun and anarchic, physics-based co-op platformer.
Struggling is the physics-based co-op platformer where up to two players, control the arms of our fleshy hero, Troy, as he sets out on an outrageous adventure. Outrun ravenous rats, joyride a dirt bike, and vault over pools of unmentionable waste, all on your epic quest to unlock Troy’s full potential.
But don’t let Struggling’s unsightly appearance fool you. The keen-eyed among you might recognize its slimy awesomeness from last year’s various industry events. There, Struggling earned high praise including Best in Show, Best Art Direction, Best Audio Design and Public’s Favourite at Montreal Independent Game Awards, IGN’s Top 4 Co-op Game at Pax East and PC Gamer’s E3 Hidden Gem, to name but a few.
Struggling’s attention-grabbing art style combines elements of comedy and horror to submerge players in a hilarious but unsettling world. Our squishy protagonist will need to solve challenging physics-based puzzles using momentum and inertia to swing itself through four visually unique worlds, including horrific labs, perilous canyons, and even feverish hyper-dreams.
As is the case with any self-respecting lab experiment, Troy is an ever-mutating character. Players unlock a range of game-changing powers as they as they navigate increasingly tricky environments. These new skills include time-slowing to dodge fast-moving hazards, detachable arms Troy can make crawl around creepily, and the ability to graft its appendage onto the environment (don’t worry, they grow back). Struggling is out now on Steam and Nintendo Switch.
Struggling is a physics-based co-op platformer with a twisted spin on teamwork. Play solo or grab a partner and overcome challenging obstacles by controlling one arm each of an unfortunate human experiment. Use momentum to launch yourself across yawning chasms, plug waste-spewing pipes, discover complex machinery you have no business operating, and yank suspicious levers because…well why not? When even moving takes a combined effort, communication is key to keeping your cool.
Frontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.
About Frontier Foundry
Frontier Foundry is Frontier’s games label for third-party publishing. By forming partnerships with carefully selected high-quality external developers and leveraging the company’s proven publishing expertise, Frontier Foundry is best placed to bring players unique and memorable new games that break boundaries and create legacies.
About Chasing Rats Games
Chasing Rats Games is an indie video games studio founded in Montreal, Canada, by a small team of highly passionate developers to create unique, skilfully crafted – and slightly whacky – games with emphasis on multiplayer experiences. Published by Frontier Foundry, Struggling is their first title. For more information, please visit www.chasingratsgames.com.