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Maverick

About Maverick

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But we are proud to say that Maverick contributed 265 entries already.

Entries by Maverick

Maverick PR

PR_Flak’s Postmortem on MavPR’s First Swag

Over on PR_Flak’s Flak Attak, I look back at the process and fun of creating MavPR’s first item of swag — the [Skullcap of BUZZ] winter beanie.  From failed designs to some rules that YOU should should use for determining whether to proceed with spending money on creating swag for a game, it’s a fun […]

February 23, 2009/by Maverick
Video Game Public Relations

Kotaku on Puzzle Quest: Galactrix Factions

Kotaku recently highlighted the various factions players will encounter in the upcoming Puzzle Quest: Galactrix from D3 Publisher and Infinite Interactive.  The story includes breakouts of the various faction classes from Humans to Aliens and even Enemy factions. Hit the jump for the full story — Kotaku on Galactrix. A few additional folks ran similar […]

February 18, 2009/by Maverick
Video Game Public Relations

PQ: Galactrix on Destructoid

Steve Fawkner over at Infinite Interactive — the folks behind the fabulous Puzzle Quest franchise — made an appearance on Destructoid this week to discuss the upcoming Puzzle Quest: Galactrix. Here’s a snippet: Colette: I got more than 60 hours out of the original Puzzle Quest. Do you think I’ll get the same amount out […]

February 13, 2009/by Maverick
Video Game Public Relations

THE ART OF THE SCREEN SHOT: Video Game PR Needs to Step Up

IF YOUR SCREEN SHOTS AREN’T WORKING FOR YOU AND DOING MORE THAN JUST LOOKING GOOD, THEY’RE NOT DOING ANYTHING AT ALL.” – Me More than anything else, screen shots are the ubiquitous calling cards of a video game.  Typically, hundreds are released for each upcoming title through general screen shot “updates” or targeted shot releases […]

February 12, 2009/by Maverick
Video Game Public Relations

Wanted: Weapons of Fate on Destructoid

We’ve been working with the teams at Universal and Warner Brothers supporting the PR launch on Wanted: Weapons of Fate.  It’s been a fun and challenging assignment for us, coming from the licensor side for the first time, and it’s especially satisfying to see the game start to get the kind of coverage it deserves. […]

February 9, 2009/by Maverick
Video Game Public Relations

PQ: Galactrix on Wired’s Game|Life

Puzzle Quest: Galactrix landed in the news on Wired’s Game|Life this week.  The story included a number of new screensshots highlighting the differences in the new game from Infinite Interactive and D3Publisher. Here’s a snippet: Puzzle Quest: Galactrix, the followup to D3Publisher’s massively successful Puzzle Quest, promises to transplant its predecessor’s addictive puzzler action to […]

February 2, 2009/by Maverick
Video Game Public Relations

MavPR Blogging: Why Traditional Agency Structure Fails

Over on PR_Flak’s Flak Attak, Matt takes the PR industry to task about the traditional structure of agencies and the reliance on junior staff members for execution. As you can see on our front page, MavPR’s philosophy has always been “…only the most veteran professionals provide superior PR work.” This commitment to senior level expertise […]

January 21, 2009/by Maverick
Maverick PR

Maverick

Well, if you know me, you know I love a good RPG and a good puzzle game.  And, just to make sure that I maintain my 1337 street cred after letting those facts slip, I will still hand you your ass in just about any FPS title! Anyway, back to the point — RPGs and […]

January 20, 2009/by Maverick
Maverick PR, Video Game Public Relations

Maverick on Gamer 2.0

Gamer 2.0 is an up-and-coming and highly intriguing site focused on marrying coverage of the video game business, the various aspects video game consumerism and even the social ramifications of gaming itself with a look to the future.  Of course, they’ve also mixed in a healthy dose of traditional “here’s what we think of this […]

January 19, 2009/by Maverick
Maverick PR

The New Economy and Emerging Business Models

Yes, I could have made that headline more appealing, but I’m not trying to hook new readers here, right? We’re really excited that the “mainstream” is starting to pick up on the business trend that started emerging last year — namely that companies are looking for innovative ways to cut costs while improving results and […]

January 14, 2009/by Maverick
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Maverick News

  • ASTRO GAMING INTRODUCES ASTRO.ID COLLECTION 2October 6, 2021 - 5:43 pm
  • Revolutionary Turn-Based Shooter Lemnis Gate Makes Debut on PC & Console TodaySeptember 28, 2021 - 5:22 pm
  • Jeff Goldblum Returns for Jurassic World Evolution 2August 27, 2021 - 11:21 am
  • ASTRO + Timbuk2 = New Gaming Bag CollectionAugust 17, 2021 - 1:16 pm
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